Role: 3D Artist
I was fortunate enough to be part of the team that created the end title sequence for Justin Lin's American action film, Fast Five. The concept, a full CG car race that would revisit the environments of each of the five films, including Mexico, Tokyo, Miami and Los Angeles. I worked as a Designer, as well as a 3D Artist on this job. First, I colaborated with Senior Designer Iris Azadi to create a moody, high-contrast, visually appealing storyboard that would ultimately end up to be the inspiration of the entire end title sequence. The first step was to produce high res renders of various angles of our hero cars. While Iris was painting in environments and mapping out our sequence using the renders, I began implementing the body modifications to our CG car models to better represent the actual Challenger SRT-8 used in the film. Some of the body modifications shown below.
Once the CG models were production-ready, I modeled (from scratch) all of the buildings used throughout the 'Tokyo' portion of the sequence, and created all the Japanese signage. I also produced all of the 3D typography that was used throughout the sequence.